Friday, 2 December 2016

Leaves Update

Finished hand-painting the leaves.

Here's what the diffuse map looks like for those interested.




Here's a quick view from Unreal, with nothing special in the material yet. Planning to sort that out after i've made a few clumps for me to play with.





































Going to make some LODs now and create some clumps of leaves to use throughout the scene so i have a nice few variations and i'll be able to make a few instances of the material to create different effects such as more desaturated types of leaves that look a bit more weathered.




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