Saturday, 7 May 2016

Blockout 003

Everything is snapping in Unreal nicely now, I was making some adjustments to some meshes so it took a while objects were not lining up and had to re-pivot most objects.

For the next part i will need to start blocking out some lights and see how they look. This will give me an indication what i may need to change or the decisions i may need to take to achieve my final look.


No comments:

Post a Comment